February Prompt ~ Confrontation

Few are more confrontational than the Charr. An uneasy truce keeps the three legions of Iron, Blood and Ash from attacking one another.

Few are more confrontational than the Charr. An uneasy truce keeps the three legions of Iron, Blood and Ash from attacking one another.

Tyria beckons and I must explore it all.
In the original Guild Wars, my greatest achievement was mapping the entire world: Legendary Cartographer.

The dome at the top of Divinity Reach lets the sunlight in. It shines down on a mobile of the planets and moons.

The ice wolves greet the traveler to the Wolf Lodge of Hoelbrak.

Waking up to the steam-powered one-man-band musical instrument known as Uzulon’s Mechanical Orchestra started my first tour of the lands of Kryta.

The Journeykin war beasts enjoy a good nap, just like any other cat.

Warriors rarely reach old age. Respect the ones who do.

Dwemer ruins are a dangerous place for the living. But the treasures within are worth the risk.

Exhaustion can be found throughout the land. People are weary of the war.

Hunters have the best life. Horses are their constant companion.