February Prompt ~ The Long Way

The Great Northern Wall once kept the charr from the human lands, but no more. Now it’s just a long way down.

The Great Northern Wall once kept the charr from the human lands, but no more. Now it’s just a long way down.

The brand scar is eternal, wending its way across the land.

Few are more confrontational than the Charr. An uneasy truce keeps the three legions of Iron, Blood and Ash from attacking one another.

Tyria beckons and I must explore it all.
In the original Guild Wars, my greatest achievement was mapping the entire world: Legendary Cartographer.

New digs, barren and cold for now but soon will be aglow with life.

The dome at the top of Divinity Reach lets the sunlight in. It shines down on a mobile of the planets and moons.

Orange poppies lead the way to the shrine of Kormir.

The cannons of Fort Mariner protect the central city of Lion’s Arch.

The ice wolves greet the traveler to the Wolf Lodge of Hoelbrak.

From the Island’s slopes, the ocean beckons, deep blue and full of mystery.